Today Mounts of Mayhem charges into Minecraft, bringing a new weapon to wield, mounts to tame, foes to face, and strategies to master!
So, riders of the Overworld, mount up and lead the charge in the Mounts of Mayhem drop!
CHANGELOG:
New Features:
* Added Nautilus and Zombie Nautilus
* Added Nautilus Armor
* Added Spear Weapon
* Added new advanceements
* Added new graphical options “Texture Filtering” and “Anisotropic Filtering”
* Added Netherite Horse Armor
Changes:
* Zombies, Husks, Piglins and Zombified Piglins can now hold Spears
* Piglins now consider Golden Spears as one of the items they like
* Parrots can now mimic the sounds of Zombie Nautilus, Zombie Horse, Camel Husk and Parched
* Items will no longer “bob” whenever their durability changes, such as when losing durability from an attack, or repaired by Mending
* Some changes were made to debug renderers
* Graphics modes “Fast”, “Fancy”, and “Fabulous!” have been replaced with graphics presets with the same names
* Cloud movement is now the same for all players on a server
* Netherite Armor points have been increased for the Body slot from 11 to 19
* All blocks in the world now have mipmaps applied if enabled in video settings
* Client FPS is expected to be higher for most players
* Underwater biome fog color and fog distance is now blended based on the player’s position between biomes, similarly to regular biome fog and sky colors
* Environmental Fog in the Nether is no longer dependent on the render distance setting, and will consistently be applied from 10 to 96 blocks
* Horses, Mules, Donkeys, and Camels no longer sink in water while ridden by a player
* Chunks now fade in instead of appearing out of nowhere, with the fade-in time adjustable through Video Settings
* Bats no longer spawn more frequently and in higher light levels between October 20 and November 3
* The color of the sky during sunrises and sunsets is now affected by rain and thunder
* Horses, Mules, Donkeys, Camels, Zombie Horses and Camel Husks will not panic if controlled by Mobs
* Spawn Eggs have been reorganized into groups in the Creative Inventory
* Mobs no longer spawn during chunk generation when the minecraft:spawn_mobs game rule is set to false.
* When the “See-Through Leaves” video setting is disabled, the gaps between leaves are now dark green instead of black
* Turning the “See-Through Leaves” video setting off now gives a bigger performance boost than before
* Added splash text “One does not simply walk to the Far Lands”
* Tamed horses no longer run into cacti or sweet berry bushes
* Removed Herobrine
Technical Changes:
* The Data Pack version is now 94.1
* The Resource Pack version is now 75.0
* The Minecraft Server Management Protocol version is now 2.0.0
* Experience packets that do not change the player’s experience progress or level are no longer sent by the server
* Added support for KQueue on OSX to improve network connection performance
Developer’s Notes:
* We’ve fixed 104 bugs in this release
* The new splash text “One does not simply walk to the Far Lands” was proven false on October 4, 2025
* View the full changelog on Minecraft.net
GET THE RELEASE:
Cross-platform server jar:
* Minecraft server jar
Unobfuscated server jar:
* As we are preparing to remove obfuscation from Java Edition, you can also get a non-obfuscated experimental version of this release using the Minecraft Launcher:
* Download this zip file
* Unpack the folder into your “versions” folder of your local Minecraft application data folder
* Start (or restart) the Launcher
* Select the “unobfuscated 1.21.11_unobfuscated” version
* Start the game and the remaining files will be downloaded
* An unobfuscated server jar can be found here
Report bugs here:
* Minecraft issue tracker!
Want to give feedback?
* For any feedback and suggestions, head over to the Feedback Site.
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